Staff, rare (requires attunement by a Wizard)

This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spellcasting ability modifier: shield of faith (1 charge), aid (2 charges), or dispel evil and good (5 charges).

The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff vanishes and is lost forever.

Notes: Wizard

jakehafen

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