A 4-foot-tall barrel fashioned from a single section of a
hollowed tree. Two metal hoops jutting from the barrel’s
side hold a gravedigger’s shovel. A beast’s skull adorns the
barrel. Two leather shoulder straps allow the barrel to be
carried on one’s back.
When empty, the barrel weighs 60 pounds. The barrel can
carry its own weight in bones. It imbues 5 pounds of bones it
carries with 1 charge. When full, the barrel contains enough
bones for 12 charges and weighs 120 pounds.
While attuned to this item and within 10 feet of it, you can
expend a number of charges and pounds of bones as an action to summon one or
more of the following Undead creatures:
Summon - Charges
Skeleton - 2
Warhorse skeleton - 4
Minotaur skeleton - 8
Bone naga - 12
A summoned creature appears in an unoccupied space
within 10 feet of the barrel.
While a summoned creature is within 100 feet of you, you
can communicate with it telepathically. On each of your
turns, you can use a bonus action to mentally command
any creature you summoned with the barrel of bones if
the creature is within 100 feet of you (if you summoned
multiple creatures, you can command any or all of them
at the same time, issuing the same command to each one).
You decide what action the creature will take and where it
will move during its next turn, or you can issue a general
command, such as to guard a particular chamber or corridor.
If you issue no commands, the creature only defends itself
against hostile creatures. Once given an order, the creature
continues to follow it until its task is complete.
A ruby worth at least 300 gp can be placed inside each eye
socket of the skull adorning the barrel. While Undead are
summoned, the rubies glow.
If a ruby has been fixed inside both eye sockets, a summoned
creature remains animated indefinitely or until it drops to
0 hit points, or a ruby is removed, at which point it turns
to dust. If a ruby has been fixed inside one eye socket, a
summoned creature turns to dust after 24 hours, when it
drops to 0 hit points, or when a ruby is removed. If no
rubies have been fixed inside the eye sockets, a summoned
creature turns to dust after 10 minutes or when it drops to
0 hit points.
Each time you summon creatures with the barrel of bones, roll
2d20. For every 1 rolled, a ruby is consumed, disappearing
from the socket. If a 1 is rolled and no rubies remain inside
the sockets, the barrel crumbles to dust.
The barrel regains all expended charges daily at dawn. Bone material will be also needed to be added to the barrel for the charges to be used on.
Notes: Warlock
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