Staff (quarterstaff), artifact

The Drowned One's Staff is a magical weapon. When you attack with this weapon, you can target two enemies within 5ft of each other, if you hit, they take 1d8 bludgeoning damage. Once per long or short rest, you may use a bonus action  to summon a small spectral shark to attack a target within 60ft, this shark does 1d6 necrotic damage and you can see the outline of the creature for up to 1 hour, even if the target is invisible. Instead of dealing damage, you may choose for this effect to last for 24 hours instead.

The melee damage of this weapon increases with your level, becoming 1d12 at 6th level, 2d12 at 10th and 4d8 at 14th level.

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Damage: Bludgeoning, Damage: Necrotic, Damage, Combat, Versatile, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
7/16/2019 7:25:27 PM
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7/16/2019 7:29:01 PM
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7
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Item Tags: Damage Combat

PyroThepyro9

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