This Drowned One's Harpoon is a magic weapon. It is a rusted metal harpoon with a rope attached to the end of it, this rope is 30 feet long and both it and the harpoon are unbreakable. When a melee attack with this weapon is made, it deals 1d6 Slashing Damage and you can use a bonus action to attack again, the target taking half damage from the attack roll, rounding down. As an action, you can throw this harpoon a distance up to 30ft, when a target is hit by this, they take 1d6 piercing damage and you can choose to pull the target 20ft towards you, to do this, the target must make a strength saving throw of 16, if they succeed, the harpoon is returned to you, if they fail they are pulled 20ft towards you and the harpoon is returned to you.
The damage die of this weapon increases with your level increasing to 1d8 at 6th level. 2d8 at 10th level and 3d8 at 14th level.
Proficiency with a Javelin allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Damage, Combat, Thrown, Slow
Previous Versions
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Posted Jan 24, 2021can you use it as a pact weapon