Armor (plate), legendary (requires attunement by a Must be worn by a cleric)

Forged by a master blacksmith out of armor made for a follower of a God. This Armor grants +2 ac 

dimension door this Armor can use its 2 of 4 charges to cast demention door. 

Auto healing  After every round in combat wearer can roll 1d12 to heal themselves no action or bouns action requ

Chanel  the gods. once per day can pray and get one of 4 bonuses for 1 hour

# Thors lightning- deals extra 1d12 lightning damage to any attack or spell

# Lokis madness- deals 2d6 psychic damage with any attack or spell

# Freya war- grants 4 creatures + 10 do all damage they do for an hour 

# Tree of Yggdrasil- any healing made by potion or spell get extra2d10 along as in  15 ft radius around wearer of armor 

Thisarmor also gives the wearer one extra attack action  with a melee or ranged wepon 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: Bonus: Armor Class, Stealth Disadvantage: Remove, Bonus: Extra Attacks, Half Proficiency: Dexterity Saving Throws, Must be worn by a cleric, Str. 15 Required, Stealth Disadvantage

DamienThompson

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