Armor (breastplate), uncommon

AC 15 + Dex (Max of 2)

This finely tailored full-length, high-collared, thick leather duster coat is stitched to a slim fitted metal breastplate. It is coloured a very dark gray with silver accents and trim. It's crafted from high quality seal skin cured with rare whale oils.This coat can't hold moisture and can't get wet, a fitted set of chain is sewn inside the duster coat.

Upon inspection the duster coat also has various pockets that allows it to function as a Handy Haversack: With these exceptions –

  • The 2 inside breast pockets and the 2 flap covered outside pockets of this duster coat at hand level are normal pockets.
  • The 2 inside pockets at hand level act as the side pouches, each side pocket is connected and can hold up to 20 pounds of materials, not exceeding a volume of 2 cubic feet.
  • The main pocket is a slit under the storm flap on the back of the duster coat between and slightly above the shoulder blades, which acts as the central pouch. It can hold up to 4 cubic feet or 40 pounds of materials. This pocket is designed to hold any sharp objects.
  • The duster coat always weighs 20 pounds regardless of its contents.
  • Placing an object inside the pockets follows the normal rules for interacting with Objects. Retrieving an item from a pocket requires an object interaction. At the start of combat you can draw weapons as normal from the pockets. When you reach into a pocket for a specific item, the item is always magically on top.
  • Placing the duster coat by itself inside an extradimensional space created by a bag of holding, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened. If your waering the cost nothing happens.
  • Unlike other such items, it cannot be overloaded excess items simply fall out of the pocket and if a sharp object pierces it or tears it, the coat/pouch is not destroyed. All contents in that pocket can no longer be accessed until mended with a mend spell. If the coat is fully destroyed, its Contents are lost forever. The items in the coat cannot "spill out" if tuned upside down and can only be retrieved by the person wearing it. At no time can any breathing creature be placed within one of the pockets, the creature is repelled.

This armor consists of a fitted metal chest piece worn with supple leather. Although it leaves the legs and arms relatively unprotected, this armor provides good protection for the wearer's vital organs while leaving the wearer relatively unencumbered.

Previous Versions

Name Date Modified Views Adds Version Actions
1/27/2024 12:12:08 AM
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1/27/2024 4:59:14 AM
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2/8/2024 12:25:35 PM
1
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2/8/2024 12:57:53 PM
2
1
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2/8/2024 1:19:19 PM
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1
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Coming Soon
WhyteRabbit

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