You have a +1 bonus to attack and damage rolls made with this magic weapon. On a successful hit, the target must make a DC 18 Constitution saving throw or take 8d6 poison damage. On a save they take half-damage instead.
If the creatures fails their saving throw by half (9 or below), the creature is paralyzed until the end of the wielder's next turn.
You can attach it to a stick to create a spear with the same properties.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage: Poison, Paralyzed, Damage, Combat, Finesse, Light, Thrown, Nick
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
---|---|---|---|---|---|
2/9/2024 2:33:34 AM
|
2
|
0
|
1
|
Coming Soon
|
Comments