Weapon (longsword), legendary (requires attunement by a Warlock)

This long hefty blade, pulled from the depths of the ocean, resembles an anchor with barnacles and coral growing at the crossguard. The heavy blade contains immense striking potential for rending apart your enemies. Additionally, the blade contains an insatiable spirit that gobbles up its victims, once per long rest you can cast the spell Finger of Death using this sword, as the spirit manifests and launches toward your quarry.  When you reduce a creature to 0 hitpoints using Finger of Death in this way, they do not become a zombie and instead, you regain one pact slot. 

Add a +3 bonus to all Attack and Damage rolls made with this longsword and this longsword deals an additional 3d6 Cold damage. 

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Damage: Cold, Warlock, Versatile, Sap

gmr0205

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