Weapon (laser pistol), uncommon (requires attunement)

This weapon is made from angelic steel and has the property to retract into the users body as well as extend from ones body.

The magic weapon that attaches to your arm, becoming inseparable from you as long as you're attuned to it.

As a bonus action, you can retract the firearm into your forearm or extend it from there. While it is extended, you can use the weapon as if you were holding it, and you can't use that hand for other purposes.

Additionally, once per dawn, you may increase the damage for your next hit with the weapon by 1d6

It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Bonus: Magic, Damage, Combat, Range, Ammunition (Firearms), Reload, Vex

Item Tags: Damage Combat

EEternalShadow

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