Ring, rare (requires attunement by a by a Sorcerer or any spellcaster with at least 14 Intelligence)

A silver ring inlaid with a green band in the middle. While attuned to this ring, the green band glows slightly. Additionally, the outer ring of the wearer's iris glows with a similar hue.

The ring holds 8 charges and regains all spent charges at dawn. The wearer can choose an amount of charges to spend for different effects. The spell save DC for any spell listed is 14, and the spell attack bonus is +4.


1 Charge: You point at a creature within 30ft and cast Detect Thoughts without Material components.

2 Charges: You cast Mind Sliver (INT Save,  Range 60ft, 1d6 Psychic damage, and the affected creature subtracts 1d4 from their next saving throw until the beginning of your next turn).

3 Charges: Simply by looking in the direction of a creature within 30ft, you can cast Detect Thoughts without any Material or Somatic components. Additionally, if the target fails the saving throw by 5 or more, it takes 1d6 Psychic damage.

4 Charges: You cast Mind Spike at 3rd Level (WIS Save, Range 60ft, 4d8 Psychic damage, or half as much on a successful save).

5 Charges: You cast Arcane Lock without Material components. Additionally, the DC to force open or break the object increases by 15, rather than 10.

6 Charges: Coat your body in a psionic barrier, resisting all damage from non-magical damage and becoming immune to diseases and exhaustion for 1 minute. If you are currently suffering from the effects of a disease or exhaustion, those effects are lifted until the ring's effect wears off. Additionally, if you take 25 or more damage in a single hit, the barrier shatters.

7 Charges: You cast Wall of Force without Material components.

8 Charges: You cast Delirium Blast without Material components. If the target(s) resist Psychic damage, this ignores that. Also, the caster does not gain a point of corruption (INT Save, Range 150/20ft, 10d6 Psychic damage and the target is incapacitated. On a successful save,  the target takes half damage and suffers no additional effects).

Notes: by a Sorcerer or any spellcaster with at least 14 Intelligence, Communication, Utility, Combat, Warding, Jewelry

Previous Versions

Name Date Modified Views Adds Version Actions
2/10/2024 4:45:28 AM
1
1
5e
Coming Soon

Item Tags: Communication Utility Combat Warding Jewelry

SammyMcSpankins

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