The Axe of the Dragon King was made by Bahamut the Platinum Dragon. Bahamut crafted the Axe using the Earthheart Forge, the Anvil of Songs, and the Shaping Hammer, using pure mitheral ore to craft the axe and handle with adamantine runes engraved in the axe blade. It has powerful magic, but was stolen from Bahamut, then lost.
MAGIC WEAPON: The Axe of the Dragon King is a magic weapon that grants a +3 bonus to attack and damage rolls made with it. Also deals a extra 4d12 psychic damage to chromatic dragons.
RANDOM PROPERTIES: 1 minor beneficial property, 1major beneficial property, 1 minor detrimental property.
POWER OF THE DRAGON KING: While attuned to the Axe, your strength and constitution increase by 2, your amor class increases by 2, and you can use a action to breathe fire in a 30-foot cone. Each creature must make a DC 15 Dexterity saving throw, taking 3d12 fire damage on a failed save, or half as much on a successful save. You also gain darkvision up to 120 ft., or if you have darkvision, you gain a extra 60 ft.
CALL DRAGONS: While holding the Axe, you can summon a metallic dragon. The dragon is friendly towards you and your group and will listen to your commands. It stays until you dismiss it, or you die. You can only summon 1 dragon at a time.
CURSE: If a creature of evil alignment tries to attunes to the Axe, they take 2d8 psychic damage per day and they can’t heal. They stop taking the damage and can heal again once they end the attunement.
SENTIENT:The Axe of the Dragon King is sentient chaotic good weapon with an Intelligence of 17, a Wisdom of 15, and a Charisma of 19. It has hearing and darkvision of up to 120 ft. The Axe can read, and speak all languages. It can also communicate telepathically with whoever carries or wields it.
PERSONALITY: The Axe’s purpose is to destroy evil, especially Chromatic Dragons. The stronger it’s enemies, the happier it is, and it loves a good fight.
DESTROYING THE AXE: To destroy the Axe, it must be melted down in the fire of the evil Dragon Queen,Tiamat. The Axe will reappear 1d4 days next to the person who last wielded it with only half of its powers, and to destroy it permanently must be dropped in the River Styx before it returns to full power in 5 days. Any other attempt to destroy the axe appears to work, only for the Axe to reappear in any random dungeon.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Requires attunement, Heavy, Two-Handed, Cleave
Previous Versions
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