This small 3 inch black orb weighs 3 lbs. and has a tiny button protruding on one side. As an action you can speak a command phrase, and press the button. The orb will then roll out of your hands, land 5 ft. in front of you, expand into a magical 10 foot by 10 foot tent, and magically blend into its surroundings. The tent may appear as a pile of brush in a dense forest, a mound of snow on a cold mountain, a dune of sand in a desert, or whatever seems appropriate to its surrounding environment. The tent can be discovered with a successful DC 15 Intelligence (Investigation) check, if the person searching activated the orb, or if someone has already been inside the tent since it was activated.
The interior of the tent is way bigger than it seems from the outside, having a number of areas such as a kitchen, a lounge, a study, a bathroom, and a bedroom, all well lit with magical lanterns. The kitchen has a small dining space with counters, a small table with chairs, as well as a magic fired oven and stove, various food containers, and some cooking equipment and utensils. The lounge has a couch, an armchair, side tables, footstools, and a magical fire pit, usually located right inside the entrance of the tent. The study has a small desk with many books, scrolls, maps, and charts scattered amongst the bookshelves. Parchments, ink, paper, chalk, and ink pens, all ready for use, are sewn all about the study. The bathroom is a simple washroom with a toilet, wash tub, a magical water brazier, and a small sauna. The tent's bedroom comes with a simple bed, wooden chairs, a plain chest, and a magical fireplace. Other types of areas can also exist such as a smith’s forge or an alchemist’s laboratory, all depending on the orb’s construction. The inside of the tent is warm and dry, regardless of conditions outside. Any equipment or furnishings from inside the tent dissipates into smoke if removed from it, and magically reappears inside. When the command word is spoken and the button located at the entrance is pressed, the tent will collapse back into the small black orb.
For each 8 hour long rest spent in the tent, you regain hit points as if you had spent 1 Hit Die. The orb and tent are completely immune to damage from non-magical sources and resists fire, cold, and acid damage, as well as being immune to ignition. Anything inside the 10 ft. by 10 ft. area when the orb expands or inside the tent when the tent collapses, that didn’t originate from inside the tent, is pushed out into the nearest unoccupied space. This item can only be used only once each day, and the item regains use of this effect each day at dawn.
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