Wondrous Item, legendary

A relatively unassuming purple silk bag win an embroidered image of a sparkling candy.

 

The Bag of Many Sweets is filled with 10-100 random magical candies each one having a different effect when a creature reaches into the bag the roll on the table below and pull out one of the candies if they eat the candy, they receive the corresponding effect.

Candy

Effect

A sweet pink candy

eating this candy turns ALL your hair into cotton candy for 1d10 days

A green sour candy

eating this candy turns you into a green jelly like martial allowing you to freely change size {up to one size bigger or smaller} and shape as well as pass through small spaces and occupied spaces

 

A dark black candy that tastes like tar

eating this candy causes you to suffer 2d6 necrotic damage and you suffer the effects of the slow spell for 1d4 minutes

A white mint flavored candy

eating this candy causes you to radiate cold around you for 1d4 hours if you are touching anything metal it becomes frozen to your skin for the duration. Also, you to walk can on water by freezing where you step.

 

A bright purple candy without flavor

eating this candy compels you to eat two random candies from the bag

 

A red Candy that is hot to the touch and is super spicy

eating this candy permanently transforms you into a fiend in addition to any other creature types you already where. Also, you gain one or more fiendish physical traits such as hooves, horns, tale, etc.

 

A gray candy that is rock hard

eating this candy makes you shrink one size for 1d6 days

A blue candy with white sprinkles

eating this candy causes you to gain a fly speed of 30 for 1d4 hours

 

A crunchy brown candy

nothing happens its just really tasty chocolate  

A yellow candy with pink sprinkles

eating this candy causes a unicorn to appear in an empty space up to 25 feet away from you. it is not under your control and acts according to its own desires it disappears if it hits 0 hp or after 1 minute passes

 

A white candy covered in a white powder

eating this candy grants you the effects of the haste spell for 1d4 minutes if you eat two or more of these candies within 7 days of each other you go insane and must actively search for ways to remain under the effects of haste

 

A candy with a pink and red swirl on it

eating this candy makes you fall under the effects of charm for the next 1d4 days the person who has charmed you is the first person you look at after eating the candy that person is magically aware of the effect

 

A tan candy with coco flavor

eating this candy changes your skin color to a neon yellow, blue, or pink for 1d10 days

 

A candy that looks like it’s made of glitter

eating this candy causes the next spell you cast to instead activate a wild magic surge {page 104 PBH} if your character can not cast spells you instead projectile vomit a stream of glitter as well as 5 more candies from this table that you can pick up and add to the bag

 

A golden candy

eating this candy causes you to roll 2d20 keep the results anytime that you would have to roll a d20 for the next 1d4 days you may instead use one of the results but you can only use each result once

 

A light gray candy that tastes like burnt hair

eating this candy causes All of the hair on your body to instantly burn off any creature standing within 5 feet of you must make a DC 10 dexterity check on a fail their hair also burns off

 

A silver candy that has a metallic flavor

eating this candy causes your skin to turn into meatal giving you a +1 AC the effect lasts for 1d10 hours

 

A brown candy with gray sprinkles

eating this candy causes you to instantly swap cloths with one nearby creature

 

A rainbow candy that tastes like a spoon full of sugar

eating this candy causes you to sing everything you say for the next 1d6 hours

 

A candy made of orange sludge

eating this candy permanently cause everything you eat to taste like an orange  

 

A white and gold candy that tastes like bitter medicine

eating this candy causes you to heal 3d6 hit points if you are at max hit points you instead gain 1d6 permeant hit points

Pyborg