This item replaces a lost arm. While the prosthetic is attached, it functions identically to the part it replaces. You can detach or reattach it as an action, and it can’t be removed against your will. It detaches if you die.
This arm is charged with magical energy, allowing the wielders to infuse their attacks with divine power. This item has 4 charges and regains d4 charges when you take a long rest. You can expend one charge to cause your next melee weapon attack or unarmed strike to deal an additional d4 radiant damage and force the target to make a Strength saving throw (DC 8 + PB + strength modifier) or be knocked backward 10ft.
Notes: wearing the prosthesis for 1 hours, and letting 1 vial of holy water soak into it for the duration., Buff, Combat
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