This Greataxe was forged from the Ritauls of carnage in the name of the Horned King Baphomet.
You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the following additional properties.
Reckless: At the start of its turn, if the player can see a hostile target within 60 ft of them. They enter a Rage like state, giving them advantage on all melee weapon attack rolls it makes, but attack rolls against it have advantage. While in this state, you must use your action(s) each round to attack the nearest hostile creature. This effect last until the hostile creature(s) has been slain.
Labyrinthine Recall: The player can perfectly recall any path it has traveled.
Strength of the Horned King: While attuned to this item you gain +1 to Strength.
Children of Baphomet, Curse: This axe is cursed, and becoming attuned to it extends the cruse to you. As long as you remain crused you are unwilling to part with the axe, keeping it within reach at all times. You also have no desire to use any other weapon but this one. Infused with Baphomet's magic the Item will slowly turn the humanoid attuned to it into a Minotaur. This will accrue after 10days, As this happens the PC will become more savage. Once the PC transforms they will retains all traits from before the transformation, appearance wise you are now a Minotaur, you gain the Large Size. You also gain Disadvantage on interacting with "Normal People". This curse only ends once the Transformation is complete, only a Wish spell can revert the person back to their normal state.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Choatic aglined character., Heavy, Two-Handed, Cleave