Weapon (longsword), legendary (requires attunement by a Good Paladin)

A blade given to a legendary Paladin of Bahamut by the dragon god himself to stop evil and fight against the darkness. twice per day the blade can be coated in fire or radiant energy to deal an extra 2d6 damage for ten minutes. this blade also does an extra 1d6 slashing damage against evil aligned creatures.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Damage: Slashing, Damage: Fire, Damage: Radiant, Good Paladin, Versatile, Sap

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