You have a +3 bonus to attack and damage rolls made with this magic weapon, deals an additional weapon die when rolling for damage and doesn't need ammunition. In addition, your target gains no benefit from cover, other than total cover, and you suffer no disadvantage due to long range.
Arcane Mastery. You have no limit on your use of the Arcane Shot ability, you can now use any of the arcane shot options and you are no longer restricted to using it once per turn.
Elementalist. Whenever you make a ranged weapon attack with this longbow you can change the type of damage it deals from one of the following: fire, cold, lightening or thunder.
Surgical precision. When you roll a 20 on an attack roll, the body part you target is removed from the creature. Depending on the body part effects the creature;
- Head Shot - Roll a second d20. If you roll a consecutive 20, the creatures head is removed from the body, killing it outright. A creature is immune to this effect if it has legendary resistances.
- Arm Shot - The target drops whatever they are wielding in that arm and cannot use weapons and armour that require two hands, make off-hand attacks and has disadvantage on strength saving throws. If the creatures arm provides flight, it's flying speed is reduced to 10.
- Leg Shot - The targets walking speed is permanently reduced to 10 and has disadvantage on dexterity saving throws.
- Apple Shot - The target takes 4d8 piercing, poison or acid damage and is stunned until the end of its next turn.
A creature is immune to these effects if it doesn't have a limb to lose, is immune to piercing damage, or the GM decides that the creature is too big for its body part to be cut off with this weapon.
Unlimited Apples. As an action you can conjure up 1d10 apples. These apples last for 24 hours unless they're consumed or until you use this feature again.
Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage: Longbow, Arcane Archer, Damage, Combat, Ammunition, Heavy, Range, Two-Handed, Slow
Comments