An armor long ago made and designed for those who are masters of combat with the mysterious energy of the Akashic running through them. Those that wore this armor before are nameless to you but you can tell they were the greatest of warriors. One word that comes to mind to describe them: Battlemaster
- You gain +3 armor
- Resistance to bludgeoning, slashing and piercing damage
- Immunity to critical hits
- If you are struck by a melee you can use your reaction to deal 3d6 of force damage.
- While wearing the armor you gain +2 Superiority Dice
This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Immunity: Critical Hits, Bonus: Armor Class, Resistance: Bludgeoning, Resistance: Piercing, Resistance: Slashing, Damage: Force, These Charges work exactly like your Superiority Dice. You gain an additional 2 Superiority Dice which adapt to the strength of your own. , Requires Attunement by a Battlemaster, Combat, Warding, Str. 15 Required, Stealth Disadvantage
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