Forged in Mordim, this ultra light, hardened silver head greataxe with gold edge has a dwarves inscription “ Respect this mighty weapon “Knidsel”, for it shall steal you."
This is the inscription on the side of the axe head , It warns against a curse this blade carries... If a dwarf were to use it, they would gain a plus 3 modifier to hit and the damage inflicted.
If, however, another race were to attune to it, the curse activates...
Any other race that uses it, becomes a dwarf. Their original race can be restored by a wish, or returning the axe to the original owner.
It does 2d10 damage.
It has 3 charges per long rest of poison gas cloud.. Speaking the axes command word of “”Knudsel” Any enemy’s within 30’ take 3d6 poison damage. The cloud dissipates after 4 rounds or 1 if in windy locations.
- Your Constitution score increases by 2, to a maximum of 20.
- You have advantage on Charisma persuasion checks
In addition, while attuned to the axe, you have a 50 percent chance each day at dawn of growing a full beard ior a visibly thicker beard if you already have one.
- You have advantage on saving throws against poison, and you have resistance against poison damage.
- You have darkvision out to a range of 60 feet.
- You can speak, read, and write Dwarvish.
It is also rumored that if this legendary weapon is ever wielded in battle within 120’ of another Mordim forged weapon that they both will receive unkonwn powers and feed off each other’s presence.
Proficiency with a greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Read the inscription on the side of the axe and audibly say the name of Knudsel., Heavy, Two-Handed, Cleave
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