The blade of this dagger is formed of three pieces, a centre spike, with two snakes wound around it forming the cutting edges. the hilt is a pair of wings, the handle is carmine red.
When you are reduced below 25% of your max health your next hit with this dagger deals 3d10 additional damage and heals you for the total damage dealt. This cannot happen again until you return to full hit points.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Bonus: Magic, Damage, Combat, Finesse, Light, Thrown, Nick
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