This neon pink fluid swirling with purple, is oddly reminiscent of brains. When a creature is subject to this effect, they become immune to Spellcasting(Psionics) cast by aberrants, and unable to be charmed or communicated with telepathically by aberrants. If an aberrant is subject to this effect, they take 3d8 necrotic damage and lose their psychic and psionic capabilities for 1d4 hours.
Injury. Injury poison can be applied to weapons, ammunition, trap components, and other objects that deal piercing or slashing damage and remains potent until delivered through a wound or washed off. A creature that takes piercing or slashing damage from an object coated with the poison is exposed to its effects.
Notes: Buff, Bane
Previous Versions
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11/6/2023 2:18:25 AM
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11/6/2023 3:28:46 PM
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2/21/2024 3:35:19 PM
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