Armor (shield), very rare

As a bonus action on your turn, you can activate the shield, which remains active until your next turn.

While active you have a +2 bonus to your AC, and all non-magical damage is halved.

BUT! If you get hit by any attack, magical or non magical, the shield loses its power until a short rest OR you can take 1 action on your turn to repair the shield. If you take the action to repair the shield, it isn't usable until your next turn.

If you activate this shield on your turn, you can use it to attack. +4 to Hit. 1D6+3 Damage.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Combat, Warding

Item Tags: Combat Warding

dalynwaite

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