Ring, rare

This stone ring is marked with the brand of a mysterious cult dedicated to the worship of infection and decay. Fashioned of cracked, grey stone, glowing red veins furrow its craggy surface.

This item can hold a maximum of 3 charges and loses all charges daily at dawn. As an action while holding it, you can slice open your hand, taking 1d4 slashing damage and expending a Hit Die, and smear the fresh blood across the symbol. If you do, the glowing veins flare a bright, molten red, and the ring gains 1d3 charges. This slashing damage can’t be reduced or prevented in any way.

Blood Ward. While wearing this ring, you can use an action to expend 1 charge and press the ring against a non magical surface or object, marking it with a glowing red symbol visible only to you. The next creature other than you that comes within 5 feet of the symbol must make a DC 15 Constitution saving throw, taking 5d10 necrotic damage on a failed save, or half as much damage on a successful one. A mark fades when it deals damage, after 8 hours, or if you use the ring to create a second mark.

W0LFCRY

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