You have a +3 bonus to attack and damage rolls made with this magic weapon
A small knife covered in rust. The hilt is made of a dark wood covered in mold and mildew. The blade is straight and pointed, with a small, crude cross etched in the middle of the blade near the handle. At the end of the handle is a small dull grey gem.
This magic weapon deals 1d6 slashing damage, and 2d4 cold damage.
The blade has one charge. As a bonus action, you can expend a charge and cast the spell Fog Cloud at 3rd level. The element of wind removing the spell via the knife's casting is not effective. The charge is recharged at the beginning of the next dawn.
Cursed: The user is constantly hounded by visions and sounds screaming sailors. While attuned with the Bane of the Sea, when rolling a wisdom saving throw or perception skill check, roll a d4 first. On a 1 the player rolls with disadvantage and takes an additional -2 to the roll.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: True attunement, Control, Utility, Cursed, Finesse, Light, Thrown, Nick
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