Wondrous Item, rare (requires attunement by a Bard)

An old looking Banjo with fey leaves combined into the design to add movement when it's played. Usually the user cannot keep still while playing such fun music and ends up in a jig, along with any frogs or toads in the vicinity. When played for at least 10 minutes the banjo begins to pour out fey energy and has the following effects.

The banjo summons a frog and wolf hybrid, named Frolf, bred in the fey realm by the frog folk. The creature uses a wolf stats, while also having the ability to jump 15ft forward or 10ft up in the air, as long as it's not carrying anything or anyone on it. The Frolf will follow you and obey your commands as long as you hold onto the banjo and are attuned to it.

On your turn, you can command the Frolf if it is within 100 feet of you and you aren't incapacitated. You decide what action it takes and where it moves during its next turn, or you can issue it a general command, such as to attack or guard others.

If the Frolf is reduced to 0 hit points, it dies and disappears into the air in a puff of pink and green glitter. If the Frolf disappears in this way it cannot be summoned again until after a short rest spent playing the banjo.

The banjo also gives the user access to talk to and understand with frogs and toads in the area as long as they play the instrument while communicating with the animals.

Notes: Bard, Creation, Summoning, Instrument, Bard

Item Tags: Creation Summoning Instrument Bard

HellRogue

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