Armor (shield), rare (requires attunement by a creature or player character with proficiency in shields)

While holding this shield, you have a +1 bonus to AC. This bonus is in addition to the shield's normal bonus to AC.

This bronze shield holds a small flying automaton that can be summoned at will

It has these stats and acts directly after your turn

The automaton takes the dodge action unless you use a bonus action to command it.

Bronze Automaton

Tiny construct

Speed: 10 ft walk, 50 ft fly

Str: 8  Dex: 16 Con: 14 Int: 8 Wis: 6 Cha: 8

Hit Points: 20 (3d10+2)

Damage Immunities: Poison, Psychic

Condition Immunities: Poisoned, Frightened, Exhausted

Actions -

Healing pulse - The automaton lands on a target of your choice that it currently is within 5 feet of and that target regains 1d4+1 hit points

Shock pulse - The automaton lands on a target of your choice that it currently is within 5 feet of and shocks the target for 1d4 lightning damage and that target is paralyzed until the beginning of your next turn or until it next takes damage, dex save DC 16 on a success the target is not paralyzed and it takes no damage

Flame pulse - The automaton lands on a target of your choice that it currently is within 5 feet of and lights it aflame for 1d6 fire damage and takes an additional 1d6 fire damage (this does not stack if done multiple times) at the beginning of its turn until it takes an action to put out the fire, dex save DC 16 on a success the target takes no damage. 

Once the automaton is destroyed it regenerates daily at dawn

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, creature or player character with proficiency in shields, Combat, Warding

Item Tags: Combat Warding

Thedragonking234

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