While wearing this armor, you gain a +2 bonus to AC, and you can understand and speak Abyssal. In addition, the armor’s clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +2 bonus to attack rolls and damage rolls and a damage die of 1d8.
Faces of Vigilance: The faces adorning the Plate of Faces imbue the wearer with heightened vigilance and reflexes. You gain the ability to make additional reactions equal to your proficiency bonus per long rest. These additional reactions can be used for any purpose that a reaction can normally be used for, such as opportunity attacks or certain class features.
Visage of Recovery: Whenever you take damage while wearing the Plate of Faces, you regain hit points equal to half the damage taken (rounded down), as the faces on the armor soothe your wounds and bolster your resilience. Once you've used this feature, you can't use it again until you finish a short or long rest.
Curse. Once you don this cursed armor, you can’t doff it unless you are targeted by the remove curse spell or similar magic. While wearing the armor, you have disadvantage on attack rolls against demons and on saving throws against their spells and special abilities.
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Notes: Bonus: Armor Class, Language: Abyssal, Damage, Combat, Warding, Cursed, Str. 15 Required, Stealth Disadvantage
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