Wondrous item (tattoo)
Produced by a special needle, this magic tattoo shimmers in the shape of a spider stretched out over a large web in its form and colors.
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.
If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
The tattoo has 6 charges, and it regains 1d4 + 1 charges daily at dawn. While this tattoo is on your skin, you gain the following benefits.
Web Walker. You ignore movement restrictions caused by webbing
Spells. While attuned to this tattoo , you can use a bonus action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC and spell attack bonus: Spider Climb (1 charge) without concentration, Web (2 charges), Conjure Animals (3 charges), when this spell is used in this way you may only summon the appropriate number of beasts with the Spider Climb ability.
Notes: Attunement by a spellcaster , Damage, Control, Combat, Warding
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