The Anja Cyclone I is a pair of sickles made from various metals and the blade being made of pure Anjanath bone and fang. It lingers with the violent flames of the King of Jungle though it is quite the heavy pair of duel blades.
The Anja Cyclone I is considered a +1 scimitar and the damage is considered magical to overcome resistances. The weapon deals an extra 4d4 fire damage on hit
Anja Cyclone I has 10 charges. These charges refresh after landing an successful attack or after a short rest
As a bonus action you can expend a single charge to enter demon mode. While in Demon mode you gain a +10 to movement speed and an extra attack per turn. You can keep this up as a free action but at the end of your turn you lose another charge. After being in Demon Mode in 2 rounds you can go into Arch Demon Mode. When in this state you gain +15 to movement speed, advantage on acrobatics, and an extra 2 attacks per turn. This costs 2 charges to go into and to keep it going you must expend 2 charges at the end of your turn. While in these modes you cannot generate charges and still can't till the start of your next turn after ending the mode.
Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Damage: Fire, Bonus: Magic, Killing an Anjanath, Finesse, Light, Nick
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