Weapon (dagger), common

A long sharpened nail used mostly for assassination or to quickly stab an enemy by surprise. Can easily get between the plates or into the small holes of an armor. Very easy to conceal and to take out. It can be hidden under any clothes, in hats, boots, and even as a hair accessory. Not useful as a main weapon but it is still deadly.

(1d6 of piercing damage): Because of its slim and long build,  it can easily deeply pierce flesh with enough force.

1d6 of piercing damage again: Only when the nail is already pierced through/inside of something/someone and it can be hit to deliver a final but deadly blow. Also has a risk of breaking.

Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Piercing, Damage: Piercing, Finesse, Light, Thrown, Nick

BenTheHunter001

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