Wondrous Item, rare

the Bag of Random Crabs

This bag is a portal that is connected to a random crab pool in your world.

every time you use this item you have to roll a d100 if you roll less than 20 then you get nothing, if you roll 21-60 you pull out a normal crab(the crabs will not attack you if you are a nature based class(druid or ranger) or is you roll a 14 on animal handling for each crab), if you roll a 61-90 you grab a special crab, and if you roll a 91-100 you roll dc16 strength check and on success you pull out giant crab and pull out nothing on a fail. You can put any crab in this bag and any affect that they had will vanish, but if you put any item that isn't a crab in this bag will vanish (any creatures put in it must be medium or smaller and will be teleported to the nearest beach).

special crabs: special crabs are crabs that have do special things roll a d4 to see what you get

exploding crabs: when you pull this crab out a 1 min timer will start and when that timer ends the crab will die and every creature in a 10 ft sphere must do a dc 17 dexterity saving throw and take 5d6 fire damage on a failed save and half on a successes and creatures in a 30 ft sphere must take a dc 14 constitution saving throw and take 1d4 force damage on a failed throw or half as much on a success 

crab snack: this is a consumable that heals 1d10 health

fire bolt crab: this is a normal crab that has access to the spell firebolt

berserker crab: this crab has access to multiattack, the slam attack does 1d4+2 bludgeoning damage, and has a slash attack that does 1d6+5 slashing damage, has 12 health, and an AC of 15

Notes: Utility, Container

Item Tags: Utility Container

the_king_of_nightmares

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