A rusted old blade that is much more than it seems.
Made of a strange liquid metal surrounding a magical core, this weapon can assume new weapon forms in accordance to the users will. The damage from this weapon counts as magical for the purposes of overcoming damage resistance.
Weapon Shift
As a bonus action Aqueous assumes the shape and properties of a melee weapon in which the user is proficient. Weapons with the "thrown" property return to the thrower's hand at the end of their turn.
Example:
| Weapon Form | Damage | Properties |
|---|---|---|
| Greataxe | 1d12 slashing | Heavy, two-handed |
| Greatsword | 2d6 slashing | Heavy, two-handed |
| Longsword | 1d8 slashing | Versatile (1d10) |
| Warhammer | 1d8 bludgeoning | Versatile (1d10) |
| Trident | 1d6 piercing | Thrown (range 20/60), versatile (1d8) |
| Javalin | 1d6 piercing | Thrown (range 30/120) |
| Whip | 1d4 slashing | Finesse, reach |
| Glaive | 1d10 slashing | Heavy, reach, two-handed |
| Shortsword | 1d6 slashing | Finesse, light |
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Heavy, Two-Handed, Cleave
Comments