Armor (spiked armor), rare (requires attunement by a barbarian )

While wearing this Armor, your AC equals 14 + your dexterity modifier (max. 2) +1. While attuned to this Armor, you always succeed on Intimidation checks.

While you are wearing spiked armor and are raging, you can use a bonus action to make one melee weapon attack with your armor spikes against a target within 5 feet of you. The attack roll has a +1 bonus. If the attack hits, the spikes deal 1d4 +1 piercing damage. You use your Strength modifier for the attack and damage rolls.

Spiked armor is a rare type of medium armor made by dwarves. It consists of a leather coat and leggings covered with spikes that are usually made of metal.

Notes: Bonus: Armor Class, Bonus: Magic Item Attack With Strength, Damage: Piercing, barbarian , Stealth Disadvantage

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