Weapon (battleaxe), artifact (requires attunement)

You gain a +3 bonus to attack and damage rolls made with this magic weapon.

Creatures that were conjured by a spell, or otherwise rely on magic to exist, take an extra 2d8 force damage when hit by this weapon.

Once per turn, when you hit a creature or an object with this weapon, you can target one spell or other magical effect affecting it with a 3rd level Dispel Magic. You can use your Strength modifier or Dexterity modifier instead of your spellcasting ability modifier when rolling to dispel a spell of 4th level or higher.

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage: Force, Damage, Control, Combat, Warding, Versatile, Topple

Item Tags: Damage Control Combat Warding

Mitron

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