Staff, legendary (requires attunement by a spellcaster of non-evil alignment)

An ancient staff imbued with the power of an archangel. It is said to contain untold power that can only be unlocked when wielded by a worthy spellcaster.

While attuned to this magic staff, you gain a +2 bonus to spell attack rolls.

When you cast a spell, the staff gains a number of charges equal to the level of the spell slot expended. Cantrips add 1 charge per successful hit. All charges are lost when you take a short or long rest.

You can expend any number of charges as while casting a spell to gain additional effects as follows: reroll damage die (1 charge per die), extended spell duration (1 charge to double the duration of a spell, maximum 24 hours), impose disadvantage on a saving throw (3 charges), cause allies to automatically succeed a saving throw for an area of effect spell (1 charge per ally), maximize damage of a spell (15 charges).

If you cast a spell that would cause the Archangel's Staff to exceed 20 charges, it transforms into Seraph's Embrace

Notes: spellcaster of non-evil alignment

AirsickMould

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