This rare magical handaxe is made of a mixture of light and rare materials. The handle is made of a blackened mahogany with lighter colored etchings that wrap around in long swirls from the palm swell to the axe head giving the appearance of blowing winds. The axe head is gray and made of a mixture of adamantium and mithril creating a lightweight weapon.
The axe is +1 to hit and damage, and also has the added finesse property allowing for a dexterity modifier to be used in combat.
Once per day the wielder can cast the spell 'Gust of Wind' - A line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the spell's duration. Each creature that starts its turn in the line must succeed on a Strength saving throw or be pushed 15 feet away from you in a direction following the line.
Any creature in the line must spend 2 feet of movement for every 1 foot it moves when moving closer to you.
The gust disperses gas or vapor, and it extinguishes candles, torches, and similar unprotected flames in the area. It causes protected flames, such as those of lanterns, to dance wildly and has a 50 percent chance to extinguish them.
Proficiency with a Handaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.
Notes: Melee Weapon Attack: Slashing, Damage: Melee Weapon Attacks, Light, Thrown, Vex
Comments