a beautifully crafted pocket watch, its casing adorned with arcane symbols and delicate engravings that tell tales of ancient magic. The watch face is protected by a crystal clear, unbreakable glass, beneath which the hands move in a seemingly erratic pattern, only aligning to the correct time when held by its attuned owner. At the heart of the watch’s design is a small, specialized compartment designed to house a single gemstone.
- Gemstone Activation: Inserting a gemstone into the watch is an action that requires the user to open the compartment and place the gem inside. Once a gem is placed, its magic is activated, and the effect lasts for 24 hours. Only one gemstone can be active at a time.
- Changing Gems: Changing gemstones is an action. Removing a gemstone before the end of the 24-hour period immediately ends its effects.
- The Gemstone is Consumed once it is used in the Chronometer. If it is pulled before the 24 hours is up the Gemstone is still consumed.
Notes: Gem Effects: Obsidian: Grants wearer Nondetection (Other Gem effects made at GM discretion on the spot or ahead of time) , To attune to the Aetheric Chronometer, a user must spend a short rest concentrating on the device, allowing its magic to synchronize with their arcane signature.
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Posted Mar 31, 2024I Have a Full Listing of Gem Effects broken down by the DMG Gemstones Tables in Chapter 7. Google Doc Listed Here. https://docs.google.com/document/d/1eflsk3mrnXCiNHqgNbgKMy3CIvTjUl104lyAJcZAAa4/edit?usp=sharing