A special artifact blessed by the dragon god Bahamut. The spear has a crossguard adorned by 7 rings. Although made of platinum, it gleams with light that hides its color.
The spear has a +3 to attack and damage rolls, additionally it deals 2d8 additional Radiant damage
Once attuned, the spear glows with bright light out to a distance of 10ft. This light can be activated and deactivated at will, however it will always glow when within 1 mile of a Metallic dragon. While this light is active it allows you to speak and read Celestial and Draconic
This Spear has 7 charges which allow you to cast certain spells from it, it regains 1d6+1 charges daily at dawn.
Guiding bolt (5th-level version, 1 charge)
Detect Evil and Good (at will)
Summon Draconic Spirit (6th level, Metallic only, 2 charges)
Death Ward (3 charges)
Protection from Energy (Radiant only, 1 charge)
Spirit Guardians (5th level, Radiant only, 2 charges)
Flame Strike (5th level, 3 charges)
Proficiency with a Spear allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Radiant, Language: Celestial, Language: Draconic, Bonus: Melee Weapon Attacks, Damage: Melee Weapon Attacks, Cleric or Paladin that worships a dragon god, Thrown, Versatile, Sap
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