Weapon (greataxe), artifact (requires attunement by a Requires attunement from a character with Intelligence 14 or greater)

This is a Greataxe that does psychic damage and has a +2 to all attack and damage rolls. Whenever you need to travel while wielding it, it can point in the fastest direction, and your speed is doubled, so long as you travel only in that direction. To change the direction it points, you need to use a bonus action 

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Bonus: Magic, Requires attunement from a character with Intelligence 14 or greater, Heavy, Two-Handed, Cleave

AlthaeaIlphekiir

Comments

Posts Quoted:
Reply
Clear All Quotes