This oval clockwork contraption feeds on the arcane energies of a warforged. It only takes small amounts therefore not affecting the warforged much other than it feels less energetic than normal. After 3 days it is fully charged. As an action, you can throw the grenade up to 20 feet away. After it hits the ground it explodes into a ball of arcane energy, creating an area with a radius of 10 feet. Every creature inside that area needs to do a dex save with a dc of 14. On a failure, the bomb deals 4d8 force dmg and the creature is pushed 10 away from the area of the explosion, on a success, the creature takes half dmg and isn't pushed away. Large creatures can be only pushed 5 feet away, and Huge and bigger creatures are not affected by the pushback. Once you use the bomb it is destroyed and cannot be used again.
Notes: warforged
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