A backgammon set of mind reading is one foot square backgammon set made of high quality treant wood. The set has a drawer to hold the pieces and dice, which are also made of treant wood.
When you use the set to play backgammon with another willing player within 5 feet, you can attempt to read that creature's thoughts. The opponent must make an Intelligence saving throw with a DC equal to 8 + your Intelligence modifier + your proficiency with backgammon. On a successful save, the opponent becomes aware of your attempt to read its thoughts and is immune to further attempts for 24 hours. On a failed save, you can read the mind of your opponent for the duration of the game, and the opponent is unaware that its thoughts are being read. You initially learn the surface thoughts of your opponent — what is most on its mind in that moment.
As an action, you can attempt to probe deeper into your opponent's mind. If you probe deeper, the target must make another Intelligence saving throw with the same DC. If it fails, you gain insight into its reasoning (if any), its emotional state, and something that looms large in its mind (such as something it worries over, loves, or hates). If it succeeds, the effect ends, the opponent becomes aware that its mind was probed, and the opponent becomes immune to the backgammon set of mind reading for 24 hours.
Creatures immune to the Detect Thoughts spell cannot be affected by the backgammon set of mind reading. Dispel Magic ends the effect early. If the opponent is ever more than 5 feet from the board, the effect ends early.
Notes: requires attunement by a creature proficient with backgammon.
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