Weapon (longsword), artifact (requires attunement)

You have a +1 bonus to attack and damage rolls made with this magic weapon.

Tier 1: Radiant Blade
- This longsword emits a soft, radiant glow, shedding dim light in a 10-foot radius.
- When you hit a creature with this weapon, it deals an extra 1d6 radiant damage.
- You can use your bonus action to speak the command word and cause the blade to emit bright light in a 15-foot radius and dim light for an additional 15 feet for 1 minute. During this time, the weapon deals an extra 1d8 radiant damage on a hit.

Tier 2: Celestial Edge
- The blade of the sword appears to be made of pure energy, crackling with divine power.
- When you hit a creature with this weapon, it deals an extra 2d6 radiant damage.
- You can use your bonus action to speak the command word and cause the blade to emit blinding light in a 20-foot radius and dim light for an additional 20 feet for 1 minute. During this time, the weapon deals an extra 2d8 radiant damage on a hit.

Tier 3: Astral's Wrath
- The blade of the sword now appears to be a swirling vortex of radiant energy, crackling with power.
- When you hit a creature with this weapon, it deals an extra 3d6 radiant damage.
- You can use your bonus action to speak the command word and cause the blade to emit blinding light in a 30-foot radius and dim light for an additional 30 feet for 1 minute. During this time, the weapon deals an extra 3d8 radiant damage on a hit.
- Additionally, once per long rest, you can use an action to unleash Astral's Wrath, causing the blade to explode in a burst of radiant energy. Each creature within a 20-foot radius must make a Dexterity saving throw, taking 6d8 radiant damage on a failed save, or half as much on a successful one.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Magic, Damage: Radiant, Damage: Radiant, Damage, Combat, Versatile, Sap

Item Tags: Damage Combat

Jok3rAce

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