Weapon (flail), legendary (requires attunement)

Weapon (flail), legendary 

Utilized in countless tortures and slow executions, the hooked chains of this brutal weapon still smell of dried blood and rot. When attuned to by a non evil character, the flail will shed it's skin like a snake and reveal a beautiful white and silver flail.

Awakened State:

  • The wielder gains a +2 bonus to damage rolls made with this magic weapon.
  • When the wielder hits with an attack using this weapon, the creature takes another 1d6 bleed damage at the start of their next turn
  • +2 to hit after learning the story behind Agony
  • Once per turn When a creature is damaged by this weapon, they need to make a con save with a DC 15 or suffer disadvantage on Strength and dex saving throws until the beginning of the wielder's next turn.
  • When the wielder drops a creature to 0 hit points with an attack using Agony, they can immediately make an additional melee attack with this weapon as a bonus action

Proficiency with a Flail allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Sap

ThatDutchGeek

Comments

Posts Quoted:
Reply
Clear All Quotes