Armor (plate), rare (requires attunement by a 30 minutes attunement, up to 3 magic items)

Alacritas (Rare bracers, Requires Attunement)

These steel bracers come to claw-like tips, etched into the top of the hand of the bracer is the draconic rune for life. These bracers have 3 charges:

  • As a reaction at the end of an enemies turn that you were reduced below 1 hp, you can expend 1 charge and heal to 1 hp.
  • As an action you can expend 1 charge and touch one creature to begin slowly healing, healing 1 hit point per round until they are fully healed, or until they take damage.

So long as the bracers have 1 charge you gain:

  • +1 to hit and damage

So long as the bracers have 2 charges you gain:

  • +1d4 radiant damage on melee attacks

So long as the gauntlets have 3 charges you gain:

  • +10ft to your walking speed

Alacritas regains all charges at dawn each day. So long as the gauntlets have 1 charge the claws are surrounded in a golden light, shedding light like a torch. This can be suppressed as an action. This light gets brighter the more charges Alacritas has.

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: 30 minutes attunement, up to 3 magic items, Str. 15 Required, Stealth Disadvantage

teph_

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