It allows the wearer to transform into a vast amount monsters. You can only turn into 10 (chosen by player) monsters with the same challenge rating as your total level. The player can swap out monsters for new ones every level & get access to another slot (for monsters) every 3. A glowing circle will appear above the band on your wrist. Pressing down on the circle will engulf you in a green light. You will gain different abilities depending on what monster you transform into. The transformation will last for a random amount of time roll a d20 to determine how many minutes the transmutation will last. If you roll below a 6, you roll 5 d20's, your DM will flip to that page in the monster manual & you will turn into whatever is on that page. When the spell ends roll a d20 to determine how long the cooldown is in minutes. The number on the die translates to minutes 1 to 1. You can do this only 3 times a day.
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