Weapon (shortsword), legendary (requires attunement by a Garrick Flint)
You gain a+1 bonus to attack and damage rolls made with this magic weapon.
Azaziel passes down from parent to child. The sword chooses its bearer and remains bonded to that person for life. If the bearer dies, another heir can claim the blade. If no worthy heir exists, the sword lies dormant. It functions like a normal longsword until a worthy soul finds it and lays claim to its power.
Azaziel won't serve anyone it regards as craven, erratic, corrupt, or at odds with preserving and protecting elvenkind. If the blade rejects you, you make ability checks, attack rolls, and saving throws with disadvantage for 24 hours. If the blade accepts you, you become attuned to it and a new rune appears on the blade. While the rune appears, it has new properties:
  • While holding the sword, you gain a +1 bonus to AC and saving throws.
  • While holding this sword, you have advantage on initiative rolls. As a bonus action, you can make Wisdom (Perception) or Intelligence (Investigation) checks using the sword's ability score, you can add your proficiency bonus if you are proficient in it.
  • While you are wielding this sword, other creatures provoke an opportunity attack from you when they enter the reach you have with that weapon.
  • The sword has 6 charges, which are used to fuel the spells within it. While the sword is in your possession, you can expend some of its charges to cast one of the following spells from it: shield (2 charges) or absorb elements (2 charges). No components are required.
The staff regains 1d4+1 expended charges each day at dawn.
Sentience. Azaziel is a sentient neutral good weapon with an Intelligence of 16, a Wisdom of 16, and a Charisma of 14. It has hearing and darkvision out to a range of 120 feet. The weapon can speak, read, and understand Common, and can communicate with its wielder telepathically. While you are attuned to it, Azaziel also understands every language you know. .

Personality.
Azaziel seeks the advancement of elvenkind and elven ideals. Courage, loyalty, beauty, music, and life are all part of this purpose. The weapon is bonded to the family line it is meant to serve. Once it has bonded with an owner who shares its ideals, its loyalty is absolute. If Azaziel has a flaw, it is overconfidence. Once it has decided on an owner, it believes that only that person should wield it, even if the owner falls short of elven ideals.
Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Versatile. This weapon can be used with one or two hands. A damage value in parentheses appears with the property—the damage when the weapon is used with two hands to make a melee attack.

Proficiency with a Shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn.

Notes: Immunity: Paralyzed, Damage: Slashing, Garrick Flint, Damage, Combat, Warding, Finesse, Light, Vex

Previous Versions

Name Date Modified Views Adds Version Actions
5/2/2024 9:18:13 AM
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Coming Soon
5/2/2024 1:56:52 PM
6
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Item Tags: Damage Combat Warding

smashcrowave

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