Weapon (battleaxe), rare (requires attunement by a by a creature with a strength score of 18 or more)

You have a +1 bonus to attack and damage rolls made with this magic weapon. 

When attuned, the weapon has 3 charges. You regain all expended charges after a long rest. These charges can be used in the following ways:

Disarm: When you hit a creature with an attack roll made with this weapon, you can expend one charge as a bonus action to roll and additional damage die and try to disarm the target. The creature must succeed on a strength saving throw equal to 8 + your proficiency bonus + your strength modifier or the target must drop anything it is holding.

Immobilize: As a reaction, you can expend one charge to make a special attack with this weapon trying to immobilize the target and adding one additional damage die to the damage roll. The creature must succeed on a constitution saving throw equal to 8 + your proficiency bonus + your strength modifier or the creature's speed is reduced to 0 until the end of its next turn. On a successful save the creature's speed becomes halved until the end of its next turn.

Wound: When you hit a creature with an attack roll made with this weapon, you can expend two charges as a bonus action to roll an additional damage die and try to grievously wound the target. The creature must succeed on a constitution saving throw equal to 8 + your proficiency bonus + your strength modifier or it loses another 2d6 hit points at the start of its next turn and gains disadvantage on any attack rolls made that round. On a successful save the creatures takes only half the damage and doesn't gain disadvantage on any attack rolls made that round.

 

Proficiency with a Battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, by a creature with a strength score of 18 or more, Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

Phantafan

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