Adamantine weapons are created from their namesake metallic composition. This jet-black ultrahard metal is incredibly rare and incredibly durable.
Whenever an adamantine weapon or ammunition hits an object, the hit is a critical.
Adamantine weapons although have no magical properties - do bypass a creatures magical property, in effect allowing a character to hit.
Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.
Notes: Heavy, Two-Handed, Cleave
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