You have a +1 bonus to attack and damage rolls made with this magic weapon.
There is a rune on the handle that glows purple. You can activate the rune once per short rest.
On the turn the rune is activated, if a successful hit is made, the target must succeed on a DC 15 Constitution saving throw or be sent to a random plain of existence where it will remain in stasis. Only one creature can be held captive at a time. When another creature is captured, the previously held creature is brought back to this plane and freed.
Proficiency with a Mace allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Bonus: Magic, Damage, Combat, Sap
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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10/25/2020 2:26:07 PM
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19
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1
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1
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Coming Soon
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8/29/2021 12:59:28 AM
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18
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0
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Coming Soon
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8/29/2021 1:20:04 AM
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20
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1
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Coming Soon
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3/3/2024 2:09:51 PM
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23
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4
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Coming Soon
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3/3/2024 2:16:18 PM
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24
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1
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1.1
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Coming Soon
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5/7/2024 6:24:56 PM
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26
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1
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1.2
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Coming Soon
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