Utilising specialized arcane bullets, this rifle allows its wielder to channel magical power into their shots, ensuring deadly accuracy even at extreme ranges. The rifle features a special ability known as "Dead Eye," enabling the user to enhance their shot's damage potential through precise arcane manipulation, requiring the use of a bonus action.
- Ammunition: Arcane Magic
- Range: 120 feet
Dead Eye - As a bonus action, the user can take a moment to attune their shot with arcane energy, enhancing its damage potential. This ability adds an additional 1d6 damage per character level to the next successful attack.
It’s up to you to decide whether a character has proficiency with a firearm. Characters in most D&D worlds wouldn’t have such proficiency. During their downtime, characters can use the training rules in the Player’s Handbook to acquire proficiency, assuming that they have enough ammunition to keep the weapons working while mastering their use.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Range, Two-Handed, Ammunition (Firearms), Reload, Slow
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